Wednesday, December 12, 2012

I'm really running out of blog names.

So I wake up in the morning ane blog on a wednesday? Not something I should get used to, so I must do this! (Looks below) Crap, well better get answering.



Primary Game Scene
This is the scene where most of the gameplay happens.

1. Describe this scene: What do you see? Mainly a truck with signs giving you facts about the economy of WV.

2. List of Assets for this scene: (Note: You may not need all these asset types.) I don't understand, but I'm assuming buttons and movie clips.

Background Country road
Character(s) Truck
Object(s) Signs
Animation(s) Moving truck
Sound(s) music
Button(s) the signs
Text none
3. Describe the action in this scene:

Actions the player must do in this scene: coninue to travel along the road.
Controls the player uses to complete each action in the scene: the arrow keys and mouse.
Description of Scoring or feedback system: you continue with th egame assuming you do not get hit by other vehicles
Description of all characters and what they do in the scene: truck, is playable character.various vehicles, serve as obsticles (did I spell that right?)
How to win the activity in this scene: Do not get hit by vehicles.
What happens when you win: you continue to level 2
How to lose the activity in this scene: You get hit by a vehicle
What happens when you lose: you have to restart the level.
How the player navigates from this scene to other scenes: beet this level and you continue to level 2 of 5
How the player can quit the scene or game: Click the I give up button after losing.
So all in all our primary game scene is a mouthful.


References:

http://myglife.org/usa/srms/index.php/Team:Teh_Fairy_Kids_of_LA_D00M#GAME_DEMO_FILE_AND_PITCH

Revolver Oshawott.jpg

Friday, May 11, 2012

WESTEST?

Well, being a student inwestVirginia I am subjected to take the WESTEST, and our teacher has asked us to blog about how we think we'll do. Truthfully, I think I'll do amazing as I am an outstanding student. In previousyears I usuallly get the highest possible ranking across the board. So I do not think this year will be any different. My teachers have prepped me as well as they can, now it's my turn to show my stuff. This has been ZeroHeroes23 PEACE!

References:

http://myglife.org/usa/srms/index.php/Main_Page

341919 photo.gif
 

Friday, April 13, 2012

If the final presentations were today.....

Hey there I've been told to blog aboutwhat my title is so................................................................................................................................................................ LET'S GET MOVING!


To be honest if the final presentations were today, we would fare pretty well. Our presentation skills are pretty good our game has enough in it to provide and enjoyale experience for all who play!

Let the references roll!
References:
http://www.emoticonswallpapers.com/avatar/games/Knuckles-dash.gif

Friday, March 30, 2012

I resemble humor. You want to do something close to a laugh.

So my teacher has requested to blog about what we plan to do over Spring Break. Well I have been informed that I am leaving the state, and then I'll be babysitting. I'll probably also lose my sanity and fall a lot, but thays beside the point.

I am going to North Carolina! Maybe. The family is mostly there so fun times will ensue. Unless THEY come. "They" are my dementedly evil cousins so they are very mean or rude to me, moving on.

If they are there I will have to babysit them. Hope I live will you? They are not fun times to be around.

So in general ths spring break should be pretty normal. This has been ZeroHeroes23/AbsoluteZeroBlade/AbsoluteZeroKing signing off.

References:

http://myglife.org/usa/srms/index.php/User_profile:ZeroHeroes23

Friday, March 23, 2012

How I perceive my game presentations to go as of now.

Absolutely horribly, at the moment we have like 4 seperate files that make up our game, and none of those are complete. The overall feel and progess of our game is good though, so we hope that it will be finished by presentations. Well, since that is out of the way, let the references roll!


References:
http://google.com/ Like A Boss

 SPLASH!

Friday, March 16, 2012

Incorporating Flash: Odd name doncha think?

Alright, we've been told to blog about how we've incorportated our ideas for a game into flash. Well in actuality
WE'VE BEEN YELLING AT A CPU SCREEN FOR 2 WEEKS!
But I've been told to assume that we've had no problems and that we should talk about what we used.
We used codes.
I've also been told to continue from that more, well essentially, we've just gotten the images in our head and have placed them into flash, the general coding was just a lot of frustration and something compliated that you don't wanna look at so I just say..........

LET THE REFERENCES ROLL!

http://help.adobe.com/en_US/flash/cs/using/flash_cs5_help.pdf

Friday, March 9, 2012

My partner, and progress.

Alright, so we have to write today on how we work with our partner, and just how our progress is.

So for my Partner, recently things have gone better as we restarted. Before we had a near literal train wreck, now we have a boat with a small hole, something that isn't completely lost, but not in best shape.

And as for Progress, we have seperate files containing The title, level 1, bonus screen, help screens and probably more that I can't remember.

So, yeah mates, cheers *drinks lemonade*.


My Roflcopter goes swa.gif
http://myglife.org/usa/srms/index.php/Special:RecentChanges

Friday, February 24, 2012

3 Things that I want for my game

Like the title says three things I want for my game. I would like to have atleast one platform level, just for the lolz, and at least 1 driving level, because our game kind of revolves around it. And everything else is just kind of give and take, I'd like a credits if you beat the game and they should have animated backgrounds but all in all, my game is really just touch and go, no actual planning, just what we can do.

References:
http://myglife.org/usa/srms/index.php/Main_Page
NInjaGaiden.gif

Friday, February 17, 2012

Flash! Cuz I am your father/uncle.

Alright today's blog is on flash, what we've learned, what we are comfortable with, and how on earth are we using it so before we dive into specifics please but on your life jacket. Got it on? Good. Let's get this party started.

What have I learned about flash? I've learned that the possibilities of it are nearly endless, everything I could have ever wanted  is posible in one little program, when did this become Tron?

What am I comfortable with in flash? Drawing......*cricket noise*......... You asked.

How am I using it? IN my opinion I use flash well, so far I've made Michael jackson the game, Dancing robots, and the ocasional boomerang.


So long farewell ado to you and you.


References :

http://www.blogger.com/post-create.g?blogID=2679833933512633602

Globaloria stem comp.gif

Friday, February 3, 2012

Are we more than coal? I'm not to sure anymore .

   Alright, today's topic is: How is your game coming along and what are you doing with it. Our game is coming along well, We have a title screen and first level done, level two is still in progress and level 3 shall end it (That excludes a credits screen) and at the very end there will be all these people in bleachers. And by all these people i mean like 3 people in bleachers, and they're cheering for some reason. We're not to sure why but it happens.

References:

 
http://www.google.com/imgres?hl=en&sa=X&biw=1280&bih=628&tbm=isch&prmd=imvns&tbnid=3eVowZjHZhpK-M:&imgrefurl=http://www.play-ground.com/index.php%3Ftask%3Dstatic_page%26page_name%3Dbaseball-backstops&docid=GDi0lKQAf7x2EM&imgurl=http://www.play-ground.com/content_images/bleachers_fold_md.jpg&w=400&h=320&ei=meQrT_GYNIau2AW7uYiUDw&zoom=1&iact=hc&vpx=306&vpy=118&dur=390&hovh=201&hovw=251&tx=186&ty=66&sig=102276643380412727302&page=1&tbnh=135&tbnw=167&start=0&ndsp=18&ved=1t:429,r:1,s:0&safe=active&surl=1

Friday, January 20, 2012

Blogging for soup

Alright! My global instructor wants a five paragraph blog about three things that we have done in globaloria. So let us begin our tasty tale of flash adventure! During the course of globaloria we have completed many things, from adding a scene to completing a game demo, we've done it all, three things that we've done to our game that stand out though are our title scene, level one and level two. I know that you think that as early on as it is that we cannot be finished with a second level yet, and truth betold we aren't but we are close. Next paragraph, please.

Like stated previously, we have finished our title scene, the major problem with this was that we had some problems with certain things not showing up on the page, after some tinkering headaches and trying attempts at success, we had finally done it, and it looks amazing!

We have level! Kind of. we have a playable level but you just click and answer, but we made it before we knew that it was 'quiz game material' and had just decided that we would keep it in for gameplay's sake in order to keep everything progressing, and have nothing that will provent us from keeping our game running smooth.

Level two!?!?!?!?!?!?!?!? Yes it is done! Not really, there are still a few problems with it, but in general it will be done within the month, after that comes levels 3-5 and then a 'final boss' maybe, havn't yet run it by my partner yet.

Well that's my blog and remember the title screen and levels 1 and 2 are completed so, yeah. BYE!


References:
http://www.myglife.org/usa/srms/index.php/User:ZeroHeroes23

<video to be added in the future maybe>

Friday, January 6, 2012

The Begining of the beginning of the end.

Alright my topic today is where do we plan to go from here, gamewise. Me and my partner have always had a rough (like sandpaper) idea of what our game would be. So, we just plan to continue where we have left off, and just generally press forward with our grand adventure in game designing. Essentially we have to just make levels based on the various common jobs in Wv hopefully we can have different elements of gaming in it like puuzle action and adventure!

Friday, December 16, 2011

For every man there is a thingamajig for every mac there is a windows, and presentations

What do you do in a presentation in globaloria? You must not read directly off the screen, use it a a general guideline, nothing more. Also don't face the screen face the audience, and keep eye contact with someone at all times. Well those are somethings and that is how you get a good grade, on paper atleast but in actuallity it's very difficult. The most important thing is to not read off of the screen, they can read it, you don't have to. Something else to do is you must speak like you were not raised in the boonies,so there can be none of the following "words": aint, got sum, I'm going to learn you sumthin'. but you must also remember to form a complete sentence withbyour words, so no, Yeah, here it is.

I'm out of things to say but there is just one thing else.


References:

My Roflcopter goes swa.gif

http://myglife.org/usa/srms/index.php/User:ZeroHeroes23





Friday, December 9, 2011

OOOOOOooooooooooooops I did it again!

So I have to talk about my game whicskeleton, joyous is it not? (sarcasm intended but not recieved through text) Anyways I have to talk about three things that I have dine and 1 thing I need to do so let us be rolling(hopefully with stones)

I have my skeleton nearly complete I have all of my *slideshow-ish* scenes done along with everything else drawn, the onlyproblem seems to be the movement code problems I have been having. Which is essentially that my game refuses to allow the movement with the arrow keys with the character. so, that is a setback but it gives me a goal to work for so HUZZAH!

Let the crdits roll!

File:DERPY!.jpg
http://www.minecraft.net/play



Video to be added, unless it's already there.

Friday, December 2, 2011

What Is going on?!?!?!??!??!?!?!?!??!?!??!

So today I have to talk about what and what not to do in a presentation, (how this relates to Globaloria I'll never know). So during the video we watched today (British Kids? Reallly?) we learned several things to do in a presentation for anything. Apparenty one thing you should do is use facial expressions to hint at emotions (while apparently speaking with no entusiasm whatsoever)(Looking at this I should stop with the parenthesis but I don't really care)()()()()()() and another is to (when reading of a paper) keep it in your hand and NOT (Underline that with your mind, and give it a hat while doing so) in front of your face and something else is to not go (and I quote) uhhh, like, (and or) whatever. So that is all I will talk about. (So long and yes I did put this in parthesis I rule!)


References: (To be placced after 4:00 PM 12/2/11

Thursday, November 10, 2011

Milkman, there's no need to feel down, I say milkman get your feet off the ground

Was it hard to make your mini game? What was the best part of this topic? The worst part?
Was It hard? yes It was It gave me nightmares of carrots and bunnies and wolves. IT SCARED ME! The best part? Probably getting rid of it. The worst part? All of it. Well, BYE!

References: yeah (jazz hands)

https://www.google.com/#sclient=psy-ab&hl=en&source=hp&q=M.I.L.K+Yogscast+lyrics&pbx=1&oq=M.I.L.K+Yogscast+lyrics&aq=f&aqi=&aql=&gs_sm=e&gs_upl=348364l352776l1l354508l8l8l0l0l0l0l0l0ll0l0&bav=on.2,or.r_gc.r_pw.,cf.osb&fp=8eaad5999fa7e232&biw=1280&bih=579



Friday, November 4, 2011

Random stuff!

Today I must talk about my partner an dhow I work with them so here she is!

Lakin: Hello!

Zero: Hi, so Addair wants us to talk about how we work together.

Lakin: I say we work together very well!

Zero:And anything we need to improve on?

Lakin: Nope.

Zero: Okay then BYE!

Lakin: BYE!

References:

http://myglife.org/usa/srms/index.php/User:ZeroHeroes23/Learning_Log-Mrs._Garrett%27s_8th_Grade_Globaloria_2012#Learning_Log

Friday, October 28, 2011

Bloggin' In the rain

Today I must answer these!
  • The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn?  Our games topic is occupations in WV, the occupations of WV duh!
  • Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic?  We just decided to do trucking as a topic that turned ou we need to turn that into jobs in general.
  • Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. Well, I'm primary programmer, and artist. She's secondary programmer.
  • Research: What kind of research went into the way you will express the game topic?  Internet resaearch and just asking our families.
  • The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? You mainly drive the truck across the (Map) and no, it hasn't changed.
  • Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources? Mainly Keboard control, alongwith buttons
  • Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? I don't understand te question.
    And that's all references roll!



http://myglife.org/usa/srms/index.php/Paper_Prototyping



Revolver Oshawott.jpg




(Video Later)

Friday, October 14, 2011

Non-Quiz Games?

TO quiz or not to quiz that is the question, Shakespear aside our topic is how do you plan to make your gme a non-quiz game.


Truthbetold I don't know, our game haas quite a lot of interactivity but lacks, that extra "UMPH" that will cause us to not ask questions, we have the questions asked in a fun way and have you learn along the way, we have all the elements of games that are played now, we have bits of racing and side-scrolling, maybe we'll even get a bit of strategy in there, but all in all, nothing is set in stone.


Z-Hero: That turned out good, wouldn't you agree Luis?


Luis: Why am I here, I need to be back in Cambridge!


Z-Hero: Don't worry it's a school blog.


Luis: Oh well bye! Reference Time!


Z-Hero: Thats my line T_T


References:

http://coolmath-games.com/0-rolling-hero/index.html

Friday, October 7, 2011

Ideas thoughts and general randomness

Alright so It's blog day so I shall now tell you ideas we have for our game. One of the bigger ideas we have is that our game takes place in three books one for each of our topics that are under wraps so shhhhhhhhh!
It's a secret. Other than the actual topics there really is nothing set in stone so not really much for the game. So let's end this right. X-Master (my friend from britain) come ere'

X-Master: What?

Z-Hero: What's the scouter say about this blogs power level?

X-Master: It's over 9000!

Z-Hero: Doesn't work as well in a blog.

X-Master: You're rght but let the references roll!


REferences:
http://myglife.org/usa/srms/index.php/User:ZeroHeroes23/Learning_Log-Mrs._Garrett%27s_8th_Grade_Globaloria_2012#Learning_Log

Pacific Northwest Tree Octopus (endangered)


object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="370" id="viddler_14513025">