\blogPod this is the BlogPod.... excuse me (clears throat) so this is about how globaloria is going thus far.
There really is not much to say. We have yet to actually have a firm foothold into this year, the actual concept of globaloria has stayed the same and will throughout the ages .
Do to the utter failure I had last year, (I still have nightmares) I have decided that this year I will do much better. So onward to our Globalorian Adventure!
WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
WHAT will your game teach the player about your topic? (Be specific!)
WHERE does your game happen?
Describe the world you will design for your game.
How will this setting add to the learning experience?
HOW does your game world teach the player about your topic?
What happens in the world that helps the player learn?
How does the player use what they learned to make something happen in the game?
WHY is a game a better way of understanding your topic than a quiz?
Who? I imagine that 10-15 years of age and any amount of prior knowledge of the subject.
What? I believe that our game will revolve around three points in history, Caesar's rule of Rome, \WWI and the Titanic.
Where? The actual 'story' of our gametakes place in A library based around 3 books.
How? People will in game talk about whats happening.
Why? Probably the interaction you can get with a game.
Friday is blog day so calander says that today is blogday. So this weeks topic is < ctrl v> Write a Blog post to reflect on which of these genre(s) are you most interested in using for your own game idea.
What did you learn from your choice of games and genres to review?
Name any game features that stood out to you, either because they were interesting or because they could be improved.
Write down any questions you have about the game or genre you chose. You might answer them yourself later!
So, as I reread this topic I shall type randomly then explain in detail so fjhfighfggfjghhgjgjhfhfgnnghgkchgghgjdhgfjfthfjfbfghbfhghgbghvbhgbfhvbfhvbfghgbhggggggggggg.
Well I learned that action/adventure games are usually my favorite, and puzzle games are usually neutral on the list with strategy being the worst in my opinion.
The including of a collection system and a weapon class is a very cool idea the weapon system though is a bit buggy actually the enemies for the weapons were buggiest due to movement pattern.
Welcome back fellow bloggers and blog readers! I am back for another year and this is blog number one of such fact. The prompt is what is it ike coming back for another year? So far, odd, but it's too early to tell. So I'm hopingfor a super special awesome year! Yeah, sarcasm evident, but I like Globaloria but it can't really be amazing, so this blog is probablly irrelevent by the time it's completed. So indeed so let the sushi---I mean Refereneces roll!
This may very well be the final globaloria blog. Atleast for this year so I guess I'll talk about next year then. So we get another year in globaloria and I plan to make the most of it. Since I had been gone so long I didn't really get to finish/ create my game so in high hopes I shall complete it!
I am not entirely sure what this blog is about but........ LET'S DO THIS THING!!!!!! The people at Globaloria something or another said that we had a good deal to work on, we needed to explain what scientific notation is, as well as have actual game play, I had to redo my game the day before presentations, so i didn't expect it to be great, but it worked well enough. I do expect to get all of this done before the year is out,unfortunately I do not expect much help from my partner. All in All, this will be a hectic rest of the year.
I'm back after months and months of being gone,and now my topic is: How close are you to finishing your game. Well, we are nearly finished with our game, even after my three months away my partner and I kept on working, I just hve some stuff I have to finish so that my partner can put the finishing touches on the thing. Weve come along way, and have had so many mistakes and idea changes that we couldv'e made seven entirely different games. There is nothing else to type because we are keeping our game under wraps untilpresentation day, so so long and farewell. So anyway how 'bout them Lakers? 'Course I knnow nothing about them Lakers, or even know who them Lakers are.