Friday, October 28, 2011

Bloggin' In the rain

Today I must answer these!
  • The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn?  Our games topic is occupations in WV, the occupations of WV duh!
  • Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic?  We just decided to do trucking as a topic that turned ou we need to turn that into jobs in general.
  • Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. Well, I'm primary programmer, and artist. She's secondary programmer.
  • Research: What kind of research went into the way you will express the game topic?  Internet resaearch and just asking our families.
  • The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? You mainly drive the truck across the (Map) and no, it hasn't changed.
  • Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources? Mainly Keboard control, alongwith buttons
  • Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? I don't understand te question.
    And that's all references roll!



http://myglife.org/usa/srms/index.php/Paper_Prototyping



Revolver Oshawott.jpg




(Video Later)

Friday, October 14, 2011

Non-Quiz Games?

TO quiz or not to quiz that is the question, Shakespear aside our topic is how do you plan to make your gme a non-quiz game.


Truthbetold I don't know, our game haas quite a lot of interactivity but lacks, that extra "UMPH" that will cause us to not ask questions, we have the questions asked in a fun way and have you learn along the way, we have all the elements of games that are played now, we have bits of racing and side-scrolling, maybe we'll even get a bit of strategy in there, but all in all, nothing is set in stone.


Z-Hero: That turned out good, wouldn't you agree Luis?


Luis: Why am I here, I need to be back in Cambridge!


Z-Hero: Don't worry it's a school blog.


Luis: Oh well bye! Reference Time!


Z-Hero: Thats my line T_T


References:

http://coolmath-games.com/0-rolling-hero/index.html

Friday, October 7, 2011

Ideas thoughts and general randomness

Alright so It's blog day so I shall now tell you ideas we have for our game. One of the bigger ideas we have is that our game takes place in three books one for each of our topics that are under wraps so shhhhhhhhh!
It's a secret. Other than the actual topics there really is nothing set in stone so not really much for the game. So let's end this right. X-Master (my friend from britain) come ere'

X-Master: What?

Z-Hero: What's the scouter say about this blogs power level?

X-Master: It's over 9000!

Z-Hero: Doesn't work as well in a blog.

X-Master: You're rght but let the references roll!


REferences:
http://myglife.org/usa/srms/index.php/User:ZeroHeroes23/Learning_Log-Mrs._Garrett%27s_8th_Grade_Globaloria_2012#Learning_Log

Pacific Northwest Tree Octopus (endangered)


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Friday, September 30, 2011

Globaloria thus far? A.k.a BlogPod

\blogPod this is the BlogPod.... excuse me (clears throat) so this is about how globaloria is going thus far.
There really is not much to say. We have yet to actually have a firm foothold into this year, the actual concept of globaloria has stayed the same and will throughout the ages .

Do to the utter failure I had last year, (I still have nightmares) I have decided that this year I will do much better. So onward to our Globalorian Adventure!

References

http://myglife.org/usa/srms/index.php?title=Special:UserLogin


Friday, September 23, 2011

Armageddon, no? Then Legageddon!

WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
WHAT will your game teach the player about your topic? (Be specific!)
WHERE does your game happen?
Describe the world you will design for your game.
How will this setting add to the learning experience?
HOW does your game world teach the player about your topic?
What happens in the world that helps the player learn?
How does the player use what they learned to make something happen in the game?
WHY is a game a better way of understanding your topic than a quiz?

Who? I imagine that 10-15 years of age and any amount of prior knowledge of the subject.
What? I believe that our game will revolve around three points in history, Caesar's rule of Rome, \WWI and the Titanic.
Where? The actual 'story' of our gametakes place in A library based around 3 books.
How? People will in game talk about whats happening.
Why?  Probably the interaction you can get with a game.

References:

http://myglife.org/usa/srms/index.php/Mrs._Garrett%27s_Course_Schedule




Friday, September 16, 2011

I'm back with a VENGEANCE! For The third tim!

Friday is blog day so calander says that today is blogday. So this weeks topic is < ctrl v>
Write a Blog post to reflect on which of these genre(s) are you most interested in using for your own game idea.
What did you learn from your choice of games and genres to review?
Name any game features that stood out to you, either because they were interesting or because they could be improved.
Write down any questions you have about the game or genre you chose. You might answer them yourself later!
So, as I reread this topic I shall type randomly then explain in detail so fjhfighfggfjghhgjgjhfhfgnnghgkchgghgjdhgfjfthfjfbfghbfhghgbghvbhgbfhvbfhvbfghgbhggggggggggg.

Well I learned that action/adventure games are usually my favorite, and puzzle games are usually neutral on the list with strategy being the worst in my opinion.
The including of a collection system and a weapon class is a very cool idea the weapon system though is a bit buggy actually the enemies for the weapons were buggiest due to movement pattern.

Only question is: Can I play more?

Refernces:
http://www.viddler.com/



Friday, September 9, 2011

I'm back with a VENGEANCE! For The second Time!

Welcome back fellow bloggers and blog readers! I am back for another year and this is blog number one of such fact. The prompt is what is it ike coming back for another year? So far, odd, but it's too early to tell.  So I'm hopingfor a super special awesome year! Yeah, sarcasm evident, but I like Globaloria but it can't really be amazing, so this blog is probablly irrelevent by the time it's completed. So indeed so let the sushi---I mean Refereneces roll!

Picture

Video:
Link:http://www.viddler.com/explore/Joystiq/videos/2829/